AI Insights · Timothy · January 2022
Top 5 Third Person Games in Austria Q4 2021 Performance
An overview of the performance of the top 5 third-person games in Austria for Q4 2021, including metrics on downloads, revenue, and active users.
Performance of Top 5 Third Person Games in Austria in Q4 2021
In the fourth quarter of 2021, the top five third-person games in Austria exhibited varied performance across different metrics. Data from Sensor Tower provides insights into weekly downloads, revenue, and active users for these popular titles.
PUBG MOBILE
Tencent Mobile International Limited's PUBG MOBILE saw fluctuations in its weekly revenue, peaking at approximately $154K in the final week of December. Weekly downloads showed an upward trend towards the end of the quarter, reaching 3.3K. The game maintained a steady number of active users, with a slight increase from 39.8K to 40.6K throughout the quarter.
Genshin Impact: Natlan Launch
COGNOSPHERE PTE. LTD.'s Genshin Impact: Natlan Launch experienced significant revenue spikes, notably reaching around $63K in mid-December. Downloads were relatively stable, with a peak of 1.6K in the final week. Active users grew steadily, ending the quarter at approximately 20.2K.
Guns of Glory: Lost Island
FunPlus International AG's Guns of Glory: Lost Island maintained consistent revenue, peaking at nearly $25K in the last week of December. Downloads showed a significant increase towards the end of the quarter, reaching 353. Active users saw minor fluctuations, ending the quarter at around 2.2K.
Summoners War
Summoners War from Com2uS Corp. had a notable rise in revenue, peaking at approximately $33K in mid-December. Downloads were relatively low but saw an increase towards the end of the quarter, reaching 120. The game maintained a steady number of active users, fluctuating around 5.9K.
Star Wars™: Galaxy of Heroes
Electronic Arts' Star Wars™: Galaxy of Heroes showed a consistent increase in revenue, with a peak of approximately $19K in the final week. Downloads were stable, with a peak of 258 in the last week of December. Active users remained steady, fluctuating around 7.3K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.